Get started with Autodesk Inventor HSM and explore how CAM connects component design with CNC manufacturing in a continuous workflow.
Develop toolpath skills from 2D and 2.5D milling through 3D and simultaneous multi-axis machining, using a consistent approach to milling and mill-turn programming.
At the end of the course, you will be able to:
- Understand the fundamental concepts, workflows and benefits of using Inventor HSM.
- Locate and navigate the Inventor HSM user interface and browser environments.
- Understand the 2D / 2.5D, 3D, Multi-axis Milling and Turning commands.
- Understand the machining simulation and post process generation.
On completion, participants should be able to programme parts efficiently using a range of Inventor HSM machining strategies.

BENEFITS OF Inventor Advanced – HSM CAM TRAINING

Enhanced CAD/CAM Skills

Improved Productivity

Quality and Accuracy

Stay Competitive
View Course Content
DAY 1
CHAPTER 1: 2D MACHINING
- To Perform Facing
- To Contour the Part (Tutorial 1)
- To Machine the Pocket
- To Machine the Counter bores (Tutorial 1)
- To Drill Holes
- To Tap Holes (Tutorial 1)
- To Post Process the Toolpaths (Tutorial 1)
CHAPTER 2: 2D MACHINING ADVANCE
- To Create the Setup (Tutorial 2)
- To Contour the Part (Tutorial 2)
- To Machine the Internal Pocket
- To Drill the Threaded Holes
- To Tap Holes (Tutorial 2)
- To Drill the Counter bored Hole
- To Machine the Counter bore
- To Machine the Countersinks
- To Machine the Chamfer
- To Post Process the Toolpaths (Tutorial 2)
DAY 2
CHAPTER 3: CAM MANIA
- To Create the Setup (CAM Mania)
- To Face the Stock
- To Rough Out the Three Pockets
- To Finish Cut the Three Pockets
- To Rough Cut the Outside of the Part
- To Finish the Outside of the Part
- To Machine the Chamfers
- To Machine the Countersinks (CAM Mania)
- To Drill the Four Holes
- To Tap the Four Holes
- To Simulate and Post Process the Toolpaths
CHAPTER 4: 3 + 2D MACHINING
- To Pocket Using Adaptive Clearing
- To Clear Using 3D Pocket
DAY 3
CHAPTER 5: HIGH SPEED 3D MACHINING
- To Create the Setup (Tutorial 4)
- To Create a Tool Library
- To Rough Using Adaptive Clearing (Tutorial 4)
- To Rest Rough Using 3D Pocket
- To Machine Steep Areas Using Contour
- To Machine Shallow Areas Using Scallop
- To Use Scallop for a Finishing Operation
- To Machine the Base Surface Using Horizontal
- To Machine Fillets Using Pencil Milling
- To Finish the Part
- To Post Process the Part – Tutorial 4
CHAPTER 6: ADVANCED 3D MACHINING
- To Create the Setup (Tutorial 5)
- To Face the Part
- To Perform Outside Contouring (2D)
- To Rough Using Adaptive Clearing (Tutorial 5)
- To Rest Machine Using Adaptive Clearing
- To Finish the Horizontal Surfaces
- To Finish Steep Areas with Contour
- To Machine Using Parallel Finishing
- To Machine Fillets Using Pencil – Part 1
- To Machine Fillets Using Pencil – Part 2
- To Machine Fillets Using Pencil – Part 3
- To Post Process the Part – Tutorial 5
CHAPTER 7: INTRODUCTION TO TURNING
- To Create a Turning Setup
- To Face Cylindrical Stock
- To Machine a Turning Profile
- To Machine a Groove
- To Cut an External Thread
- To Cut Off the Part
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